Some of our current clients are Red Bull and the Spanish National Ballet (Ballet Nacional de España). In the past we have worked with Disney, Warner Brothers, and Big Fish Games, and consulted for PBS, Bell South and Turner Entertainment. We also have extensive work experience in the academic realm, at institutions such as New York University and the Massachusetts Institute of Technology.
A collaboration between Disney and Harmonix Music Systems, makers of Rock Band and Guitar Hero, to reboot the original 1940 Fantasia film for a new generation. As narrative designer and co-writer on the project, Matthew Weise was tasked with updating an iconic storyworld as well as adapting it to the digital interactive space.
Game Critics Best of E3 2013: Best Social/Casual Game.
A game prequel to the film Transcencence (2014) for iOS and Android, starring the film's original cast of Kate Mara and Xander Berkeley. Clara co-wrote the story and designed the game while Matthew directed the live-action sequences and produced the software component of the project.
An emotional, immersive experience set in the aftermath of a battle during the First World War.
Finalist at the Independent Game Festival at GDC in 2012.
A hidden object game about the mysterious life of a famous composer. Players must piece together the story as they find and reveal objects, leading to a musical revelation.
A melancholy, psychological point-and-click adventure game where the puzzles are procedurally generated, so the game is different each time.
Winner of Best Browser Game at the Indie Game Challenge 2011.
A point-and-click adventure game about what it feels like to remember a lost childhood.
Nominated for Best of 2009 at Jay is Games.